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The boss is a heavy truck bearing various weapons named Iron Nokana-it was ported over from Mission 5 of MS1, and replaces the Harrier Jump Jet named the Keesi that was here before.Īfter storming the Middle East, the player reaches Egypt, where they will enter a pyramid nearby the Nile. Along with the Camel Slug, a regular Metal Slug is also provided.
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A building has been converted into a missile launching platform by Morden's men, serving as the mini-boss, as well as enemy vehicles and a group of helicopters. Unlike Metal Slug 2, the level takes place at night, not in the afternoon, and many of the Arab thugs are replaced by Rebel soldiers. The first level begins in Middle Eastern desert. They may also contain different enemies, and different secret bonus locations. The levels are functionally similar to their MS2 counterparts, but the scenery may be lit differently. Riding each vehicle to the end of the mission can result in a bonus for both players, though certain vehicles offer greater bonuses due to difficulty in a certain situation. Metal Slug X adds a second vehicle in each level, either for use by the other player, or as a replacement for one lost earlier.
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It looks the same as the normal Metal Slug and has the same weaponry, but can move faster and jump higher. Metal Slug Type-R: Also known as the "Golden Metal Slug", it is only available in Mission 3. The Big Drop Shot is much larger and more elastic than the regular variety. Because of their bouncy nature, accuracy is most often at a minimum, but it is possible to fired over cover without exposing yourself. This gun shoots out bouncy cannon balls that move horizontally at about the same speed as the protagonists. This weapon is able to penetrate through groups of soldiers and aliens.ĭrop Shot : The drop shot is one of the most distinctive weapons in the entire series. The grenades fired are otherwise similar to the hand-tossed bombs. Super Grenade : The Super Grenade fires projectiles much like a real grenade launcher would. The Big Enemy Chaser is a sphere-shaped projectile with higher mass (and inertia), but a tighter turning radius. However, it does have much better tracking abilities than the rocket launcher. This weapon is similar to the rocket launcher, but it does less damage. The Big Iron Lizard is a yellow sphere with two legs and a mini antenna attached to its top.Įnemy Chaser : The Enemy Chaser fires out small missiles that seeks the closest enemy (or breakable object) on the screen. Like rockets and grenades, this weapon inflicts area effect damage. This weapon drops out a Warner Brothers-style wheeled missile that rapidly races along the ground to hit an enemy. Iron Lizard : The Iron Lizard is arguably the most surrealistic weapon or vehicle in any of the Metal Slug games. This is more of a focused damage bomb and can kill off single targets with ease, but sacrifices the area of impact of the typical bomb. When fat, the player will throw boulders. Stones: These primordial weapons deal five to ten pistol shots of damage a piece. If the player happens to be fat while using these heavier weapons, a new appearance takes on and the player does even more damage. When compared with their normal counterparts, each big/super weapon deals more damage, has a more "fierce" appearance, and has a wider (or longer) area of impact. Original art for Metal Slug is shown at the end of the game while the credits are rolling, instead of a black screen used in Metal Slug 2.īig/Super Weapons: Heavier damage versions are available for the heavy machine gun, flameshot, shotgun, laser rifle, and rocket launcher.The action is more unusual, with many environmental elements doing things such as exploding with unexpected results or randomly spewing out items or enemies.There are generally more power ups, prisoners, and items, particularly food, which are often hidden and must be shot to obtain.Vehicle types and locations are usually changed.All levels contain increased and different enemies, as well as a different boss in the first mission.There is less slowdown than in Metal Slug 2.It is now possible for your character to become fat in every stage after Mission 2, while it was only possible in Mission 4 previously.Instead of being simply at day or at night, the stages take place at dusk, twilight, and sunset. Many stages had the time of day changed.It is made to sound more clean, sweeping and/or epic. Much of the music has been slightly remixed/altered.
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